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eDPI Calculator

Two players with different mouse DPI and in-game sensitivity can have exactly the same aim feel. eDPI (effective DPI) puts them on one scale: DPI × sensitivity. This calculator works out your eDPI and the physical distance for a 360° turn, converts your sensitivity between popular games so your muscle memory carries over, and shows where you sit compared with typical settings.

eDPI and sensitivity calculator

Sensitivity Cards and Aim Log

Printable sensitivity cards for each game, an aim practice log with progress tracking and a mouse and pad setup checklist.

Formats: PDF, XLSX, DOCX. Instant download after payment (link valid 72 hours, up to 5 downloads). AI-assisted: the templates were drafted with AI help and reviewed and laid out by Kedop.

$5.00 USD, one-time

Secure card checkout by Stripe. Full refund within 7 days — see the refund policy and license.

What eDPI means

Your mouse’s DPI (dots per inch, also called CPI) is how many counts it reports per inch of movement. The game’s sensitivity multiplies those counts into turning. eDPI = DPI × in-game sensitivity, so 400 DPI at sensitivity 2.5 and 800 DPI at 1.25 both give an eDPI of 1,000 and feel the same in that game. Because every game converts counts into rotation differently, eDPI values are only comparable within one game.

cm/360: a universal measure

cm/360 is how far you move the mouse to turn a full circle. It works across games: 360 ÷ (DPI × sensitivity × yaw) gives the counts per turn in inches of mouse travel, times 2.54 for centimetres. For CS2, yaw is 0.022° per count; for Valorant 0.07; for Overwatch 2 0.0066. A cm/360 of around 30–50 cm is common among players of tactical shooters, while faster-paced games often use lower values.

Worked example

SettingValue
Mouse DPI800
CS2 sensitivity1.25
eDPI800 × 1.25 = 1,000
cm/360360 ÷ (800 × 1.25 × 0.022) × 2.54 ≈ 41.6 cm
Valorant equivalent1.25 × 0.022 ÷ 0.07 ≈ 0.393
Overwatch 2 equivalent1.25 × 0.022 ÷ 0.0066 ≈ 4.17
Same feel at 1,600 DPI (CS2)1.25 × 800 ÷ 1,600 = 0.625

The familiar shortcut “divide CS sensitivity by 3.18 for Valorant” comes from 0.07 ÷ 0.022 ≈ 3.18.

Choosing your sensitivity

DPI tips

Typical ranges

GameCommon eDPI range among competitive playersApprox. cm/360
CS2about 600–1,300about 32–70 cm
Valorantabout 200–400about 33–65 cm
Overwatch 2about 3,000–6,000about 23–46 cm
Apex Legendsabout 900–1,600about 26–46 cm

These are broad ranges seen among competitive players, not recommendations; comfort and play style matter more than copying anyone.

Finding your sensitivity

  1. Start from a middle value — for example around 40 cm/360 for tactical shooters or 25–30 cm for faster games.
  2. In a practice mode, flick to targets at different angles; if you overshoot often, lower the sensitivity; if you undershoot or run out of pad, raise it.
  3. Adjust in small steps of about 5–10% and play several sessions before judging.
  4. Once it feels right, write it down and stop changing it.
  5. Match other games to the same cm/360 using the conversion table.

Why pros use low sensitivity

Many professional players of tactical shooters use relatively low sensitivity with large mouse pads, because small, precise adjustments matter more than fast turns when enemies appear in predictable places. In games with more vertical movement or close-range fights, higher sensitivity is common. There isn’t a single best value — it depends on your arm, desk, mouse and game.

Converting between games

To keep the same feel when you switch games, match cm/360 rather than the sensitivity number. The table in the calculator converts your current sensitivity into each game at the same DPI. Aim-down-sights and scope sensitivities have their own multipliers in each game, so fine-tune those separately after matching hip-fire.

Sensitivity cards pack

The optional pack includes printable sensitivity cards to keep your settings for each game, a practice log for aim training, and a mouse and pad setup checklist. The calculator above is free.

AI-assisted content

This page was drafted with AI assistance and reviewed by Kedop. Game yaw values are widely used community figures; games can change their settings, so verify in-game.

Frequently asked questions

How do I calculate eDPI?

Multiply your mouse DPI by your in-game sensitivity.

What is a good eDPI for CS2?

Many competitive players use roughly 600–1,300, but choose what feels controllable.

How do I convert CS2 sensitivity to Valorant?

Divide by about 3.18 (0.07 ÷ 0.022).

What is cm/360?

The distance you move the mouse to turn 360° in game.

Is eDPI the same across games?

No — use cm/360 to compare between games.

Does higher DPI mean better aim?

Not by itself; what matters is the overall sensitivity and consistency.

What DPI should I use?

400, 800 or 1,600 are common; choose one and adjust in-game sensitivity to taste.

Does monitor resolution change my sensitivity?

Not for hip-fire turning in most games — cm/360 depends on DPI, sensitivity and the game’s yaw.

Should I turn off mouse acceleration?

Yes, for consistent aim most players disable it in Windows and in game.

What is yaw?

The number of degrees the camera turns per mouse count at sensitivity 1 — it differs between games.

Why does my aim feel different after changing DPI?

Changing DPI without adjusting in-game sensitivity changes your eDPI; use the “same feel at new DPI” result.